Toon Kit 2
Toon Kit 2 is a flexible and straightforward toon shader for Unity URP with a reasonable set of properties.
Toon Kit 2 solves the challenge of writing your own toon lighting model and integrating that toon lighting model with basic Unity features like shadows and additional lights.
Toon Kit 2 works out-of-the-box with opaque, transparent, and alpha clip materials.
Toon Kit 2 uses a proprietary toon lighting model that maximizes the quality of the toon lighting results without compromising performance.
Toon Kit 2 is made with a combination of Shader Graph, Sub Graphs, and Custom Function Nodes so that you can edit the source shader without needing to learn to code shaders.
Toon Kit 2 offers support for front-face, back-face, and both-sided rendering.
Toon Kit 2 enables you to set the depth test options and depth write options directly from the material editor so that you can easily create custom effects.
Toon Kit 2 is compatible with Unity's built-in Screen Space Ambient Occlusion (SSAO) solution.
Toon Kit 2 offers detailed control over the specific lighting features that you use from our toon lighting model, so you have complete control over the final look for your project.
Toon Kit 2 is a UPM Package. When you install it, it will create a new directory: Packages/Toon Kit 2/~.
Packages are referenced by manifest, so they make it easier to reference the same source package from multiple projects.
Toon Kit 2 has dependencies on Unity URP and Shader Graph. Toon Kit 2 is not compatible with Built-In Render Pipeline or HDRP.
Toon Kit 2 is compatible with the following versions of the Unity Editor:
- 2021.3 and later.
Toon Kit 2 is compatible with both the Forward and Deferred Render Paths.
Toon Kit 2 is compatible with VR SPI and Multi-Pass.