Buto
We updated this documentation for Buto 2022, designed for Unity 2022.3 LTS.
📄️ Getting Started with Buto
Follow the steps in this section to install Buto in your project.
📄️ Additional Lights
Using Additional Lights
📄️ Adjusting Fog Color by Distance
Using Custom Color Ramps
📄️ Using Buto with Custom Shaders
Overview
📄️ Setting Local Fog Properties
Understanding Fog Density Masks
📄️ Light Cookies
Overview
📄️ Performance
Making Buto run faster
📄️ Rendering in Scene View
Overview
📄️ Volume Framework Integration
The Universal Render Pipeline uses a Volume framework, which contains Scene setting properties that URP interpolates between depending on the position of the camera.
📄️ Volume Noise Sources
About
What is Buto?
Buto is a volumetric fog and volumetric lighting solution.
You can use Buto to create beautiful, optimized graphics. Buto works across a range of high-end platforms.
What does Buto do?
- Volumetric fog
- Volumetric lighting
- God rays
What can I configure?
- Quality settings
- Fog properties
- Volume texture options
- Directional and distance-based color options
Compatibility
Render Pipeline Compatibility
✅ Buto is compatible with Universal Render Pipeline
❌ Buto is NOT compatible with Built-In Render Pipeline
❌ Buto is NOT compatible with High Definition Render Pipeline
Editor Version Compatibility
✅ 2021.3 LTS
✅ 2022.3 LTS
Rendering Path Compatibility
✅ Forward
✅ Deferred
Device Compatibility
✅ Buto is compatible with consoles
✅ Buto is compatible with PCs
❌ Buto is NOT compatible VR devices
❌ Buto is NOT compatible mobile devices